Showing posts with label Mentorship. Show all posts
Showing posts with label Mentorship. Show all posts

Sunday, May 19, 2013

Mentorship

Literal
Contact(s):
Chino Community Theater: 1 (909) 590-1149
Toni Lynd: 1 (909) 455-3938

Interpretive 

The most important thing I gained from working at Chino Community Theater was the connections and relationships I made while working here. I gained connections to other Inland Empire theaters if I ever want to work at a similar theater in college in Irvine. Also the relationships I made there made me a more confident as an actor and as a person. They helped me one on one to perfect my acting skills and taught brand new things to me. They eased the pressure off of auditioning for a community theater play and given me the skills and resources to get through other auditions in the future. I am truly grateful to them. 

Applied 

Even if I didn't have research or books to help me with my essential question, I would still have come to the same conclusion regardless because of my mentorship at Chino Community Theater. Whenever I came across a potential answer in a book, research, or through personal experience, I never considered it a GOOD answer unless I saw it in action at a professional community theater. Chino Community Theater is considered one of the best community theaters in the nation. They're so experienced and skilled at what they do that I needed them to prove the answers I would find to be correct or why it wasn't correct. They were my senior project testers. CCT also opened up possibilities I never got to explore before- like Stage Managing and Sound Tech. I got such well rounded training there that I can do almost anything in the theater business up to this point. 


Friday, January 4, 2013

Blog 11: Mentorship 10 Hours Check


  • Where are you doing your mentorship?
7th Street Chino Community Theatre
  • Who is your contact?
Toni Lynd, the director of the show we're doing. 
  • How many total hours have you done?
As of January 4th, I have a total of 44 hours.
  • Summarize the 10+ of service you did.
Well, my role is technically a volunteer stage hand (Volunteer meaning I don't get paid.). Every rehearsal, I'm the actors' prompter and I sit next to the director and make changes in dialogue or blocking as we go along. When tech/hell week comes along, January 6th-10th, I am the stage manager's assistant. Since this play is probably the most prop heavy show I've ever seen, both of us are going to be really busy during hell week and shows. Other than that, the rest is miscellaneous stuff. I once spent three hours cutting out 20,000 business cards for a gag in the show. 20,000 cards. 
I don't know what's going to kill us first; knowing we open in a week or the amount of cards we need to clean after each show.   

  • Email your house teacher the name of your contact and their phone number.
Yes sir.


Monday, June 4, 2012

Blog 1: Mentorship Component

L-(Know) 
Contact:  Morgan Beilby: 1-(909)-393-3900
L-(Need to Know)
  • What kind of games makes it into their system? 
  • Which games attract gamers the most and why? 
  • What aspect of the game makes a game worthy of being put on their server?
Interpretive

I think the most important thing I learned from this was seeing the final end product of a video game get reaction from gamers. Sure, this experience didn't teach me how to design in-game art or concept art or how to code language but I think being here was the best place to start. What game developers strive to achieve, and have people enjoy their game. What I should be striving for when I do my senior project. It gave me a sense of what video games mean and what it should do to people. 

Applied

This experience set in stone what I wanted to do for my project. I want to do video games. I am the happiest when I play video games. After all, video games is basically the sum total of every expressive medium wrapped into a nice package. (It's pretty cool when you think about it.) I want to be a part of it, to learn about it. I think video games is only really looked upon as a childish toy that rots away children, but that's only looking on the outside of it. Video gaming opens up worlds you could never reach before to the point where it's almost tangible and lets your imagination soar. Watching all the people that walked in to play, play for the same reason I do. They have fun. I want to create something that not only brings joy to me, but joy to everyone else.